12.4.9 : Rendu

  • Tuesday, Mar 194:00 PM - 4:50 PM CET disponible An Introduction to OpenUSD [S62642]
    • Aaron Luk, Director of Product Management, NVIDIA (developer of Omniverse)
    • Harmonise all way of describing scenes : USD
    • USD : data eco system for building world
    • Composition Engine, Custom Schemas, Asset Resolvers and data abstraction, Hydra
    • An HDF5 for Scenes
    • Every file format can be matched to USD
    • Designed to serve filmmacking worlflows
    • Agnostic of every programming laguages
    • Implement pipelines in the cloud
    • JT (Siemens) USD compatible (but still some features to add)
    • AOUSD + KHRONOS
    • No need to load the whole scene to modify small details
    • Read only subsections for instancing
    • Itentifier naming rules
  • Thursday, (4:00 PM - 4:50 PM CET) NVIDIA GPU Video Technologies: New Features, Improvements, and Cloud APIs [S61767]
    • Abhijit Patait : Senior Director, Multimedia and AI, NVIDIA
    • Slides
  • Thursday, (4:00 PM - 4:50 PM CET) Dive Deep into Real-Time Neural Rendering on NVIDIA GPUs [S62046]
    • Chaojian Li : Ph.D. Candidate, Georgia Institute of Technology
    • onggan Fu : Ph.D. Candidate, Georgia Institute of Technology
    • Slides
    • video cassée
  • Thursday, (7:00 PM - 7:50 PM CET) Advances in Ray Tracing Developer Tools [S62398]
    • Aurelio Reis : Director, Graphics Developer Tools, NVIDIA
    • Slides
    • Une impression de déjà vu